Friday, November 18, 2011

DIGITAL DOMAIN INDIA HIRING

animation jobs in mumbai


LOCATION  : Mumbai,India

POSITION    :   Animator
                      :  CG Supervisor
                      :  Compositing Supervisor
                      :  Compositor
                      :  Senior Digital Production Manager - VFX
                      :  FX Artist
                      :  Integration Artist
                      :  Lighting Artist
                      :  Matte Painter
                      :  Modeler
                      :  Pipeline Developer
                      :  Production Coordinator, VFX
                      :  Render/IO Administrator
                      :  Rigger
                      :  Roto Artist
                      :  Texture Artist


Animator

 Summary:

The Animator will be responsible for producing animated elements, shots and sequences under the direction of the Lead Animator and the Animation Supervisor. The Animator will be expected to deliver key frame animation, as well as animation using motion capture data, to be used in a live action feature film or commercial.

Principal Duties and Responsibilities:

Candidate reports to Lead Animator or Animation Supervisor, depending upon size of team and established hierarchy
Assignments will include animation tests, shots & finals; to be delivered to satisfaction & as per delivery schedule.
Work should demonstrate ability to define character personality, create fluid motion, organic movement, and storytelling.
Artist should be versed artistically as well as technically and have a show reel example of personal work and achievements.
Artist needs to be able to function as a solo performer, and as part of a team. This includes possessing professional communication skills, understanding and responding to revisions or iterations, and being able to execute animation under direction and interpretation.

Education, Experience and Skills Required:

Candidate should be a proficient Maya user, with demonstrable technical and artistic achievements.
Other animation software experience (e.g., 3DS Max, Houdini, Proprietary Packages) are considered a plus.
Person should have at least 3 years production-related experience.
Qualifying collegiate or graduate degrees and awards are preferred, but not required.

To apply for this position please submit an application at http://careers.digitaldomain.com



CG Supervisor


 Summary:

The CG Supervisor oversees the through-put of shots through the 3D pipeline, partnering with the Compositing Supervisor to ensure delivery of assigned work on schedule and on budget. They are also responsible for the implementation of an efficient and effective approach that allows the artists to focus on creating the highest quality images with a minimum of resources within the production schedule and budget.

Principal Duties and Responsibilities:

Partners with the DFX and/or Digital Producer in scheduling/updating the tasks on the show
Partners with the Production Coordinators in task management
Participates in turnover meetings, shot breakdowns, and re-bidding over the course of the show
Participates in the staffing aspects of the show
Takes responsibility for the technical aspects of the show to properly assess show needs
Responsible for overseeing the facility pipeline as it relates to current show
Responsible for attending Facility Tech Meetings across shows
With the support of the DFX Supervisor, implements the technical requirements and approaches for the show
Demonstrates a thorough understanding of the tools and techniques in use within the facility pipeline and offers creative solutions to the DFX and team
Provides concise direction and feedback to Leads and artists on the floor, focusing effort on the critical parts of the shot
Delegates to Team Leads and/or artists to ensure focus on technique and methodology
Mediates discussions within the Leads and Artists, acts as an escalation point for the Leads and resolves conflicts between the Leads as needed
Anticipates show challenges and identifies solutions with the DFX, maintaining an ongoing focus on optimization and streamlining throughout the life of the show
Identifies and utilizes tools and techniques which improve productivity and the quality of the work; avoids reinvention of the wheel or duplication of effort both within the show and across the facility
May participate in the bidding process and strategizes on creative approach for Features working with the Head of CG and Bidding Producer to accurately estimate work-load and resources in creating production budgets
Collaborates with other CG Supervisors and Compositing Supervisors in the facility and promotes a positive and productive work environment
Responsible to the Visual Effects Supervisor in realizing his vision
Responsible for the success/failure of the artist departments on a show
Ensures effective communication between disciplines within the show and partners with peer group to ensure critical information is shared across shows
Mentors the Leads and Artists, providing ongoing feedback and participating in mid-show and end of show review process for team


Education, Experience and Skills Required:


Minimum of 6 years of artist experience across 2 disciplines

Minimum of 2 years of Lead experience in feature film VFX required

Strong knowledge of the entire post-production process relating to visual effects

Must have a sense of strong team dynamics and a positive morale generating style

Must have strong problem solving mentality and/or the ability to accurately place people who can solve a particular problem

Ability to successfully delegate, mentor, and manage people and projects


To apply for this position please submit an application at http://careers.digitaldomain.com



Compositing Supervisor


Summary:
The digital Compositor takes multiple diverse elements, however they were created, and blends them together artistically into a seamless, photorealistic image. Skillfully makes it appear as if the elements were all part of the same scene utilizing various compositing techniques to accomplish the task.

Principal Duties and Responsibilities:
Responsible for internal pipeline, communication and efficiency within the Compositing department
Manage the compositing department, which consists of 40+ compositing artists.
Provide artistic and creative leadership to a dynamic team of artists.
Work closely with Visual Effects Supervisors, Producers and the department heads to design, develop and produce large and/or small-scale digital composites for use in feature films.
Determine best approach to solve compositing challenges and develop final overall look that far exceeds client expectations.
Strong leadership and organizational skills are a must.
Must have good understanding of CG projects, photography and film.
Should be a reference guide to the compositors, but also be able to work effectively alone.
Proactively seek new technologies, techniques, and processes that will benefit the compositing department.

Education, Experience and Skills Required:

7-8 years of node based compositing software experience (Nuke, Shake, Fusion)
Experience in a management/supervisor role.
Must present a show reel highlighting candidate’s eye for color, lighting, attention to detail and composition.
Maya knowledge a plus
Sound aesthetic with good understanding of color, contrast and lighting design
Experience scripting in Perl or Python
Must have a clear vision with solid leadership skills and an approachable attitude.
Strong problem solving skills
Strong interpersonal and communication skills
Team player with great attitude

To apply for this position please submit an application at http://careers.digitaldomain.com



Compositor
Summary:
The digital Compositor takes multiple diverse elements, however they were created, and blends them together artistically into a seamless, photorealistic image. Skillfully makes it appear as if the elements were all part of the same scene utilizing various compositing techniques to accomplish the task.

Principal Duties and Responsibilities:

Integrate cg elements and matte paintings into live action plates
Match color, lighting and exposure of stock elements to rendered or photographed elements
Matte extractions from blue/green screen photography
Clean and efficient script organization
Present work clearly in dailies and walkthroughs and respond to supervisor in a timely fashion
Transform and warp elements as needed
2D/3D camera tracking and stabilization
Grain and degrain as necessary
Plate speed up/slow down manipulation
Matte edge processing and integration
QC black levels, grain, color, mattes
Paint fixes and rotoscoping

Education, Experience and Skills Required:

4 years of node based compositing software experience (Nuke, Shake, Fusion)
Experience with Keylight, Primatte or Ultimatte
Knowledge of projection mapping
Maya knowledge a plus
Sound aesthetic with good understanding of color, contrast and lighting design
Knowledge of film resolution and aspect ratios
Strong problem solving skills
Strong interpersonal and communication skills
Team player with great attitude
Dependable and flexible
Takes direction well
Exercises close attention to detail

To apply for this position please submit an application at http://careers.digitaldomain.com/


Senior Digital Production Manager - VFX
 

 Summary:

The Senior Digital Production Manager is responsible for the scheduling and management of all aspects of digital production for feature film visual effects.

Principal Duties and Responsibilities:

With the Digital Producer, creates a schedule for all phases of production and works with Digital Artist Managers to assign digital artists to the work
Responsible for tracking billed artist weeks against the bid
Maintains hold schedule and authorizes releases for all digital artists
Creates and maintains task assignments for the teams; anticipates potential staffing changes based on development or creative shifts through the show
Responsible for artist timecards and vacation requests
Maintains and publishes information regarding client notes and changes in planned work for Supervisors and artists
Provides information to support the VFX Producer with bidding and change orders
Provides support to VFX and show supervisors as needed
Manages the task assignments and priorities for the VFX Editor
Works with DFX and CG Supervisors to create render processor, disk space, and software projections for the duration of the show
Manages daily digital resource utilization and acts as the primary contact on the Production team regarding the allocation of show resources; communicates daily with the show DPA regarding changes to priorities, etc.
Oversees the setup of show-specific production needs including view stations, war rooms, etc.
Manages show space planning and artist moves with the Digital Artist Managers and Facility Operations
Responsible for end of show wrap up with key artists, Production Services and Video I/O
Participates in Production performance appraisal process
Attends show post-mortems, documents and identifies action items for Digital Production team

Education, Experience and Skills Required:

Bachelor’s degree in film, art, communications or related field
5+ years production experience including 3+ years experience in production management or supervisor role in feature film visual effects preferred
Comprehensive knowledge of Microsoft Office applications required; experience with production tracking software and asset management software a plus
Excellent organizational, interpersonal, and communication skills
Ability to juggle multiple tasks in a high pressure environment

To apply for this position please submit an application at http://careers.digitaldomain.com


FX Artist


 Summary:

The FX Artist works closely with the FX lead and FX TDs to create high quality effects including rigid body and particle dynamics, volume modeling and rendering, procedural geometry generation and fluid dynamics.

Principal Duties and Responsibilities:

Design and animate high quality, photo-real effects (fire, smoke, explosions, debris, clouds, etc) that meet all technical and aesthetic standards for the project.
Work within the show structure and production deadlines to complete all tasks.
Work closely with Lighting Artist and Compositors to ensure all effects will work smoothly within the show pipeline.
Produce look tests based on provided reference materials.
Take direction from FX Leads and FX TDs as well as provide guidance and mentorship to other FX Artists.

Education, Experience and Skills Required:

3+ years experience as an FX Artist creating photo-real effects elements for feature films.
Degree in Animation, Arts, Fine Arts or equivalent production experience.
Degree in Computer Science, Engineering or Mathematics a plus.
Expert knowledge of any/all of the following; rigid body and particle dynamics, volume modeling and rendering, procedural geometry generation and fluid dynamics.
Strong understanding of physical dynamics and natural phenomena.
Production experience working in3D Studio Max and/or Maya is required.
Working experience with one or more other professional software packages such Houdini, Real Flow, Thinking particles is a plus.
Requires strong technical and communication skills within a show structure.
Firm understanding of effects production pipelines.
Python scripting is a plus

To apply for this position please submit an application at http://careers.digitaldomain.com  



Integration Artist

 

 Summary:

The Integration Artist tracks and sets up shots and sequences and sees them through the integration pipeline from start to finish.

Principal Duties and Responsibilities:

Sets up and tracks shots and sequences while meeting all technical and aesthetic standards for the project.
Complete tasks within production deadlines while being largely self-directed.
Be able to provide guidance and mentorship to other integration artists.
Work closely with the other departments to ensure shots are running smoothly throughout the project’s pipelines.

Education, Experience and Skills Required:

A wide range of experience and skills that can be used to resolve complex issues in creative and effective ways.
1+ years of experience setting up and tracking photorealistic shots in SynthEyes and PFTrack, as well as integrating work into Maya, 3ds max and/or houdini. Leading or mentoring experience preferred.
Experience working from on set integration data.
Some basic modeling experience is preferred.
3D equalizer experience a plus.
Stereo experience a plus.
Strong mathematical skills are a plus.
Must have excellent communication and organizational skills.

To apply for this position please submit an application at http://careers.digitaldomain.com/


Lighting Artist
 

 Summary:

The Lighting Artist will light shots and sequences and may participate in some Look Development. The Lighting Artist will work within the lighting and rendering pipeline to see shots through from start to finish.
Principal Duties and Responsibilities:

Create photorealistic CG lighting that meets all technical and aesthetic standards for the project.
Complete tasks within production deadlines while being largely self-directed.
Be able to provide guidance and mentorship to other modelers.
Be able to troubleshoot common rendering and lighting technical issues.

Education, Experience and Skills Required:

A wide range of experience and skills that can be used to resolve complex issues in creative and effective ways.
3+ years experience creating photorealistic lighting for feature films in Maya and V-Ray or Mental Ray. Leading or mentoring experience is a plus.
Renderman experience preferred.
Extensive experience in a wide range of CG Lighting techniques and technical methods.
Experience with HDRs and image based lighting.
Ability to troubleshoot common rendering issues.
Python or C++ experience in production is a plus.
Must have excellent communication and organizational skills.

To apply for this position please submit an application at http://careers.digitaldomain.com


Matte Painter
 

 Summary:

The Matte Painter creates photorealistic paintings that are used as an element to either embellish or replace live action footage.

Principal Duties and Responsibilities:
Works closely with Supervisors to produce painting and elements that matches concept
Provide or acquire photographic reference materials
2D and 3D paintings for digital environments
Camera Setup
Modeling for Projection
Camera Animation
Projection Setup
Image Re-Projection
Atmospherics and Light Passes

Education, Experience and Skills Required:

5+ years experience in feature films creating photorealistic environments
Degree in art, industrial design or painting preferred
Photoshop knowledge
3ds Max and/or Maya knowledge a plus
Understanding of Nuke or compositing software
Vue and Deep Paint knowledge a plus
Strong knowledge of advanced matte painting techniques including color space, digital paint techniques and Photoshop file management (be it file format, bit depth resolution or appropriate layering of elements)
Strong knowledge and ability with perspective, value matching, and motion
Strong knowledge of camera focal lengths and composition
Knowledge of film resolution and aspect ratios
Strong time management in relation to deadlines
Good interpersonal and communication skills

To apply for this position please submit an application at http://careers.digitaldomain.com/


Modeler
 

 Summary:

The Modeler will produce photorealistic models from scratch and see them through the modeling pipeline from start to finish.

Principal Duties and Responsibilities:

Create photorealistic models from scratch that meet all technical and aesthetic standards for the project.
Complete tasks within production deadlines while being largely self-directed.
Be able to provide guidance and mentorship to other modelers.
Work closely with the texture artists to ensure all models work smoothly within the texture pipeline as well as the modeling pipeline.
Work closely with the riggers in the case of character models to ensure models work smoothly within the rigging pipeline as well as the modeling pipeline.

Education, Experience and Skills Required:

A wide range of experience and skills that can be used to resolve complex issues in creative and effective ways.
3+ years of experience creating photorealistic models for feature films in Maya and/or 3D Studio Max. Leading or mentoring experience is a plus.
Extensive experience working from 2D reference as well as cyberscan data. Cyslice experience is a plus.
Zbrush and Mudbox experience is preferred.
Photorealistic texture painting and lighting experience is a plus.
Must have excellent communication and organizational skills.

To apply for this position please submit an application at http://careers.digitaldomain.com/




Pipeline Developer

 Summary:

The Pipeline Developer would participate in a variety of infrastructure and application development tasks, from continued development on job system management tools, to continued support and development of proprietary render queue and other critical path applications, to designing common UI elements and interfaces for both types of application.

Principal Duties and Responsibilities:

Design, implementation, and maintenance of in-house pipeline and production support tools.
Setup and maintenance of build environments, release structures and coding standards to be used with the Digital Domain Software Department.
Design and development of common UI elements and the integration of those into a variety of internal software applications.
Design, implementation, and maintenance of in-house disk management tools and production support tools, including third-party management tools such as Tactic and Shotgun
Configuration and environment control for various software packages, both third-party and proprietary.
Day-to-day support of these tools, including interacting with users to troubleshoot issues design and implement improved processes and tools.

Education, Experience and Skills Required:

Candidates should hold a degree in Computer Science or related field or have equivalent experience in a high-end production environment.
Experience in developing large scale software applications in C++ across Linux and Windows environments is required. Specifically, requirements for positions would involve at least one of the following:
Strong experience with the Qt C++ application development environment to create UI elements for use in large scale software applications under Linux and/or Windows, along with a strong background in design of user interfaces based on client input.
Strong knowledge of Python, C++, database development, revision control and build systems.
Experience in Windows development.
Ability to work without a great deal of supervision and to identify useful tasks on their own.

To apply for this position please submit an application at http://careers.digitaldomain.com/


Production Coordinator, VFX

 Summary:

The Production Coordinator is responsible for the assignment and tracking of tasks for the assigned area of responsibility. Facilitates the movement of shots between teams, coordinates daily reviews and communicates status updates to ensure the delivery of shots on schedule. Provides administrative support to the production management team and show supervisors.

Principal Duties and Responsibilities:

Under the guidance of the DP or DPM, schedules and tracks progress of tasks for assigned artists or sequences in the production tracking system;
Maintains production tracking system revisions, omits, and shot length changes, notifies the affected crew as needed;
Partners with other Production personnel to ensure shots are scheduled and delivered in a timely manner;
Follows up with artists on a daily basis to ensure task deliveries remain on schedule, communicates any schedule changes to appropriate artists, Supervisors and Production team as needed;
Coordinates all client deliveries, both physical deliveries and digital deliveries via FTP, with Production Services department; maintains log of all deliveries;
Manages meeting schedule and walkthroughs for Supervisors; publishes notes as needed;
Responsible for setup of dailies, nightlies, and all client reviews in the Screening Room and view stations; publishes notes for all review sessions;
Leads nightly production update for assigned area of responsibility;
Acts as primary point of contact for internal Editorial;
Completes reference research for elements for Supervisors and area leads;
Oversees run requests and petty cash;
This is a cross departmental position that will require management of pipeline issues;
Liaison with Production Coordinator in Venice Studio to coordinate cross discipline tasks, deliveries, questions, statuses and approvals.

Education, Experience and Skills Required:


Bachelor’s degree in film, art, communications or related field;
3+ years production experience in visual effects or feature animation;
Demonstrable experience in highly technical, dynamic departments is a must;
Experience with heavy schedule management in a very time sensitive atmosphere
Comprehensive knowledge of Microsoft Office applications required; experience with production tracking software and asset management software a plus;
Highly developed communication skills to facilitate interdepartmental needs and schedules required;
Ability to juggle multiple tasks in a high-pressure environment.

To apply for this position please submit an application at http://careers.digitaldomain.com/


 Render/IO Administrator

 Summary:

A Render/IO administrator is and entry level position responsible for hands on management of facility resources including Render Processors, Diskspace, and I/O. A Render/IO Administrator works closely with Digital Production Administrators (DPA) to ensure show priorities and facility guidelines are being met while working to meet optimal efficiency of Facility Resources.

Principal Duties and Responsibilities:

Manage Render Farm utilization and efficiency
Troubleshooting of technical render issues and escalate to proper support channels if necessary
Move data on/off disk for Client deliveries or turnovers
Administrate all I/O for tape restores and write outs
Provide a first point of contact for general support within Production Services

Education, Experience and Skills Required:

Production experience in computer animation, visual effects, or game industry preferred
Experience with Maya or other 3rd Party Animation systems.
Exceptional communication skills in dealing with both technical and artistic groups.

To apply for this position please submit an application at http://careers.digitaldomain.com/


Rigger


Summary:

The Rigger will be responsible for the rigging of various characters with a skeleton, clothing, hair, and deformation controls, and will report to the Lead Rigger. A Rigger will be expected to have at least 5 continuous years of production rigging experience.

Principal Duties and Responsibilities:

Generate a variety of hero and digital double character rigs for Feature Film
Produce custom built rigs for biped, quadrupeds, multiple limbs, multiple heads and wings
Utilize and extend DD's existing Python and Mel based toolset for generating hero and background character rigs
Work with the Animation Department to ensure the successful handoff and execution of character rigs for their use, including troubleshooting rigs for potential problems/limits
Assist in the design and maintenance of the Rigging Pipeline

Education, Experience and Skills Required:

Minimum 5 years experience with character rigging (and modeling) and scripting
In-depth knowledge of Maya rigging tools including joint and skeleton creation, skinning and weighting, IK setup, blend-shapes, and deformers
Strong understanding of anatomy and articulations (humanoid and creature) is crucial
A thorough understanding of articulations and rig building on digital characters as well as sophisticated props
Python and MEL scripting a must
Need moderate modeling skills, including a good understanding of polygonal mesh flow
Ability to learn quickly and comprehend custom in-house production tools

To apply for this position please submit an application at http://careers.digitaldomain.com

Roto Artist


 Summary:

The Roto Artist is responsible for creating mattes that accurately reflect the motion of a particular object over a series of frames. Painting may be required to remove unwanted artifacts, reconstruct a background or digitally correct a render or composite.

Principal Duties and Responsibilities:

Learn and use J2 job system.
Learn and use Shotgun tasking software.
Learn and use Publishing tools.
Demonstrate excellent rotoscoping skills.
Sophisticated shape creation and editing.
Shape animation (by hand and w/ trackers).
Shape compositing, fill modes, opacity settings.
Compositing roto, plate and color correction nodes to create, render and review color-overlay roto check.
Demonstrate paint skills:
Marker removal paint.
Rig removal paint.
Plate restoration.

Education, Experience and Skills Required:

2 years industry roto and paint experience.
Hand paint and "procedural" or "comp" paint a plus.
Strong interpersonal and communication skills.
Team player with great attitude.
Dependable and flexible.
Takes direction well.
Exercises close attention to detail.

To apply for this position please submit an application at http://careers.digitaldomain.com/


Texture Artist


 Summary:

The Texture Artist will produce photorealistic textures from scratch and see them through the textures pipeline from start to finish.

Principal Duties and Responsibilities:

Create photorealistic textures from scratch that meet all technical and aesthetic standards for the project.
Complete tasks within production deadlines while being largely self-directed.
Be able to provide guidance and mentorship to other modelers.
Work closely with the modeling artists to ensure all textures work smoothly throughout the pipeline.

Education, Experience and Skills Required:

A wide range of experience and skills that can be used to resolve complex issues in creative and effective ways.
3+ years of experience creating photorealistic textures for feature films in Photoshop with experience in Maya. Leading or mentoring experience is a plus.
Extensive experience working with photographic elements to create textures.
Extensive experience editing and generating UVs.
Zbrush and Body Paint experience is preferred.
Photorealistic modeling experience is a plus.
Must have excellent communication and organizational skills.

To apply for this position please submit an application at http://careers.digitaldomain.com


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